Game Name: Spirit Smash
Platform: Windows
Programming Language: C++
Engine: Vakz (Custom Engine)
Genre: Brawler
Team Size: 1
Download Windows 32-bit
Source Code
Controller(s) required. Win by being the last ghost standing. The more damage you have sustained, the farther you will be knocked back when hit by an opponent. Each player has 3 lives. There are no teams.
Spirit Smash was created for an assignment in Programming I at FIEA. The game uses a Vakz, a game engine that I had previously made before attending FIEA. Although Vakz is a cross-platform engine, Spirit Smash was developed strictly for Windows, and was not tested on Android.
Some of the engine features that are used in Spirit Smash include:
I will be porting Spirit Smash to the Xbox One in the near future, as part of another FIEA assignment, and in the ported version I would like to add
But of course, these features come after porting Vakz to DirectX 11, which will be necessary for porting the game to Xbox One…